It is really a lot of more work than "a couple of hours".įor a start you should do like three or five unity tutorials for small games examples and after that work on a small own project. Not only the coding but also the balancing of the stats, attack animations etc. I am a pro in C# and even for me the battle system was a really hard part to do (and i am not even finished now). I am speaking from experience because i work on a monster-taming game. When trying to do a monster-taming game without experience in coding and game development you will get frustrated. Sure it is no pokemon or digimon but it also doesnt need a battle system with leveling mechanics and all that stuff. And yet in that same time, the basic formula for the series gameplay has largely stayed the same (aside from some small tweaks or offshoots like Legends: Arceus). I perhaps suggest that as a compromise for learning you could rather make a tamagotchi game where you can raise different monsters/pets. 10 Best Games Like Alienoid You Should Try in 2022 Monster Warlord,Monster,9 Elements : Action fight ball,Dunpets Colors Premiere,Fusion Masters,Animalon: Epic Monsters Battle,Drakomon - Battle & Catch Dragon Monster RPG Game,Battle Camp - Monster Catching,Cutie Monsters Tower Defense 2,Curio Quest: Turn Based RPG. Welcome to Slothtopia Relaxing and wholesome life sim Multiple Customization options Monster Catching and Training World-Class Artificial Intelligence in NPCs Multiplayer Functionality Digital Collectibles indiegame gamedev TrailerTuesday. Over the course of Pokmons first eight generations, the number of catchable monsters is nearing 1,000. The battle system alone is very hard to do and you will need a couple of monsters too. Click to expand.That is really a hard project when you do not have experience. pokemon digimon spectrobes fossil fighters yokai watch dragon quest monsters jade cocoon monster rancher ni no kuni SMT robopon telefang bugsite dino device.
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